Thursday, July 14, 2011

My Game Writing Career Begins

My career is about to take a shift into new territory for me. I've wanted to do in-game writing for some time, but now I'm finally going to be doing it for KIXEYE. Who is KIXEYE? Previously known as the Casual Collective, KIXEYE makes social games targeted at core gamers. They've got three games currently available on Facebook and other social networks - Desktop Defender, Backyard Monsters, and Battle Pirates. They're growing quickly, but cautiously, are profitable, and have a smart take on social and where it's headed. The dev team also includes Paul Preece, the guy who made a little game you may have heard of - Desktop Tower Defense.

This job would be awesome for the game writing aspect alone, but it's even more exciting because I'm going to have the chance to make a major impact on all of KIXEYE's games, and may make an impact on the concept of story in social games as a whole. Since social gaming is really still in its childhood, and the idea of story in these games is in its infancy, it's a super exciting opportunity for me.

As I get my feet wet, I'll share my thoughts on game writing, and will continue to offer my take on general industry news. I'm thrilled about this next step and can't wait to share my experiences with you.

7 comments:

Ben said...

I can't wait to read more about how the journey goes ... sounds like a great opportunity.

Genny said...

Congratulations on your great accomplishment! I can't wait to read more. Best of luck.

Caroline Albanese said...

You're so amazing, Nicole!
I was listening to Game Scoop and Daemon mentioned how surprised he was about the impact of social games and I said to myself, "Nicole called it first!"
Congrats! Can't wait to see what you do next!

Nicole said...

Caroline, if you keep saying stuff like that, people are going to think I'm paying you. :)

elrobo8 said...

Out of curiosity, where does one draw the line between social and multiplayer gaming? Are games social because they're on Facebook/another social medium, or is social status defined by how players interact in the game?

Nicole said...

@elrobo8 When I say "social gaming" I'm referring to a game that lives on a social network, like Facebook, and makes use of that network's social graph.

It's kind of weird term, I know. Of course any game that's multiplayer is "social," but right now that's the best way the industry has to describe these games.

elrobo8 said...

Gotcha. That's what I thought until I started over-analyzing the name last night. Perhaps the first thing you can do at KIXEYE is come up with a more appropriate name for the genre, haha!